Side by side

If you want students to draw links to prior learning then print the information side by side. For example print two Shakespearean Sonnets side by side so that the class can easily draw parallels. By Jayne Mays (seen in an English lesson)

Community of Enquiry

A question is put on the board where there is no right or wrong answer. Students then conduct a think, pair share to consider the answer. The idea is they are working as a ‘community’ to find the answer and everyone is able to put forward their opinion without it being wrong. By Charlotte Cringle (seen in an RS lesson)


Load an image to iFunFace and create a mouth. You then record what you want the image to say. An example is Jose Mourinho talking about Maslow’s theory for Motivation. By Richard Caranese (see in a Business lesson)

Loop Activity

Provide students with a card that has an answer on the left and a question on the right. All students have to match their answers with the correct questions and as such a student loop is formed. By Kirsty-Anne White (seen in a Maths lesson)

Treasure Hunt

Students have a table with English and Italian words on, they need to walk around the room to find the correct translations to complete the table. This can be adapted for the meanings of key words in any subject and can be made it into a competition by having prizes for 1st, 2nd and 3rd place. By Fiona Rutherford (seen in an MFL lesson)

Key Word Tennis

Split the class into small groups and give them a bean bag. The teacher gives a category related to the course. The group must stand up in a circle, only the person with the bean bag can speak at any time. Pupil must say a word related to the topic and throw the bean bag to somebody else in the circle who must then catch the bean bag and say a word and so on. If the pupil cannot answer and hesitates they are out and must sit down. The game continues until there is a winner. This works well for revision, as a starter or as a plenary. By Hayley Wood-Thompson (taught to PE teachers)

Teacher Football

Put students into teams of 3 (2 players and a referee). the referee asks the two players questions that have been provided by the teacher. (Maximum of 3 questions in the group phase, more in the knock out stages which are more challenging). By answering the question correctly, they score a goal and then progress through to the next stage. The teacher records on the board student progression until they reach the final. The top two students compete in the final. The students who are knocked out produce questions for the final or they undertake extra revision (just like a player who would undertake extra training). By Bethan Goodwin (seen in a Business Lesson)

Idea Hunt

Post new information around the room. Students have to come up with questions they would like to ask based on this stimulus. The questions are then swapped around so that students can research and answer each other’s questions. This is a great way to engage students into a new topic. By Jennifer Stocker (seen in a Science lesson)

Settling Activities

Provide the class with a tasks as they enter the classroom. This creates calmness from the outset and allows the teacher to carry out the operational tasks required to start the lesson (starting the computer/giving out materials etc). For example students can complete times table grids. By Katie Cahill (seen in a Maths lesson)